How to teleport in roblox studio2/11/2024 Local player = players:GetPlayerFromCharacter(playerPart.Parent) Local function teleportPadTouched(playerPart) Local TeleportModule = require(replicatedStorage:GetChild(“TeleportModule”) Local function doTeleport(players, options) TeleportEvent:FireAllClients(players, true) - triggers loading screen Local teleportEvent = Instance.new(“RemoteEvent”)įunction TeleportModule.teleportPlayers(target, players, options) Local replicatedStorage = game:GetService(“ReplicatedStorage”) local teleportService = game:GetService(“TeleportService”) Right click your new place and select “Copy ID to Clipboard”Ĭalling TeleportService:TeleportAsync may fail to run, so it’s recommended to use a recursive function that will call this function several times. Right click within asset manager and select “Add New Place”.Now, let’s make sure we have everything we need to create a working example. If you’re not familiar with RemoteEvent, check out my post on how Roblox games work. Since TeleportService only works in a server-side Script, we’ll use a RemoteEvent to trigger this action. Within this module, the script will retry several times when a teleportation fails. Large worlds should use a custom load screenįirst, it’s recommended to use a ModuleScript since teleporting may fail.Your game must be published before testing teleportation.TeleportService does not work during playtesting in Roblox Studio.TeleportService must use a server-side Script.Keep this in mind when designing your player teleporting scripts You might even want to teleport players that have bought a game pass to exclusive levels or servers! How to teleport players If you’re looking to create a game with random group mini-games then it makes the most sense to use separate places. You can teleport all players to a fun mini-game or teleport only specific players when they reach a certain point in your world. No one wants to play a game that takes several minutes to load. Teleporting players helps a lot with your game’s performance by making it feel seamless and immersive.Īs a beginner you might create your entire world in a single map or place, but this will also affect the load time of your game. Using a custom screen built in a script.
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